Nirvana Animate

Meet NiraYour 3D animation agent

Nira can rig your character, generate motion from a prompt, and export GLB — in minutes, from anywhere.

250 free tokens on signup — enough for about two full runs. Starter from $30/month.

NiraMesh inGLB out
upload_file

Drop a character for Nira

or click to browse · GLB, GLTF, FBX, DAE, ZIP

Drop a 3D model — Nira can take it from there

01 / How Nira works

How Nira works

You drop a mesh. Nira rigs it, animates it, and exports it.

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Hand Nira a mesh

Drop a GLB, GLTF, FBX, or similar. She loads it in the browser studio.

02

Nira rigs

She adds a skeleton and skinning so the character can move.

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Nira animates

Tell her a walk, run, or custom clip. She generates motion you can edit on the timeline.

04

Nira exports

She delivers production-ready GLB/GLTF for Unity, Unreal, or any engine.

02 / Nira can

What Nira can do

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Rig meshes for you

Upload your model. Nira adds the skeleton and skinning automatically.

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Analyze rigs and animations

Nira checks skeleton, skinning, retarget risk, and Unity/Unreal compatibility so you know what will work.

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Tell Nira what to animate

Describe the motion. Nira generates the clip; you tweak and export.

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Match a pose from your reference photo

Drop in a still — Nira poses your character, plants the feet, and keyframes it on the timeline.

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Retarget motion to uploaded characters

Use one motion on many characters — no manual bone mapping.

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Edit and polish animations with studio tools

Timeline, sequencer, motion locks, loop fixes, and live IK — all in the studio.

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Export for Unity, Unreal, or any engine

Download production-ready GLB/GLTF for Unity, Unreal, or any engine.

Ask Nira to start your next animation

Nira can rig, generate 3D motion from words, and export GLB — for anyone, anywhere.